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Framed51
I draw and make 3D models in Blender|
I am closed for commissions.
Contact: 51Framed3D@gmail.com

Age 21, Dude

2D/3D Artist

Joined on 12/29/23

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Framed51's News

Posted by Framed51 - July 25th, 2024


Yo! Just wanted to give an update on my animated short that I'm working on, its going good, very good! I have about a minute and half of not-quite-polished animation so far! It's been the main project I'm tackling recently with little bit of Art Fight whenever I can. I'm hoping to get this animation done in about 3-4 more months! Just give me time! I'm cooking somthin' !


Here's a run cycle too.

iu_1241994_20481756.gif


16

Posted by Framed51 - April 18th, 2024


Hey guys, here's a rendered still from my animated short that I'm working on! I'm really excited, this is going to be my first ever big animation project! It has a little story, and it's going to be around 1- 2 minutes long. So far, I've been having a ton of fun with it! I'm hoping to finish this in the next 3 months or so.


Also, Thank y'all for 600 followers! Newgrounds has been extremely generous to me, more so than any other platform that I've been on, I really appreciate it! There're so many talented artists and quality works here too, I wish I joined NG years ago.


iu_1191113_20481756.webp


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12

Posted by Framed51 - February 28th, 2024


Alrighty, so, I'm working on a bunch of stuff, modeling another character, upgrading a rig to an old character for animations, and also editing a time lapsed modeling video for Simon Petrikov.


The new guy I'm modeling is this skeleton dude! I original drew him up 2 years ago and kinda forgot about him, anyways I think he looks cool and would be a fun challenge to model!


iu_1168349_20481756.webp



I'm currently re-rigging this dude! He's getting a more advanced rig for animations, cuz I plan on animating him duhh. His model is also being adjusted to look closer to his 2D counterpart! The rig is almost finished, he has his usual IK and rubber bones, but now also FK bones, foot roll mechanics, smoother spine bends, hair control, squash and stretch capable head, poseable dot eyes that stick to the face and can move all around, and a couple drivers for animations.


Right now, however, the facial rigging is kicking my ass, I want his mouth to be really expressive and be able to get exaggerated when it needs to, but it's so complicated to set up. I've only rigged a face once and it wasn't that good, so this is going to take a while.


iu_1168350_20481756.webp


I'm hoping to get the Time lapse video done pretty soon. Looks like I spent a total of 8 hours modeling him which should be a relatively "short" video for me to edit once its sped up but it might also be missing some chunks cause lately I've just been forgetting to hit the record button, hopefully its not missing a ton.


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10

Posted by Framed51 - February 11th, 2024


iu_1160548_20481756.webp


Been a few weeks since my last update post on my cat model. It doesn't really take me this long to create a character model, he just isn't on my highest priority right now. Anyways I've modeled most of his body! I'm still flip flopping on his clothing, so this might not be his final look.


I also tried playing with different methods of making his fur, and I don't know man, I didn't like working with the particles system, and I didn't want to model chunks of hair like I did with my Vanoss model. I might try something with the multi-resolution modifier and sculpting, but I wouldn't count on it. If you happen to know a good method for stylized fur, please let me know!


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12

Posted by Framed51 - January 20th, 2024


iu_1149635_20481756.webp


I've been busy with some other things atm, but I got some work in for my little stupid lookin cat! He's looking a little hollow but at least he's got his face nuts modeled in! so far so good right?


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5

Posted by Framed51 - January 5th, 2024


iu_1141408_20481756.webp

Hello! This is my first news post!


For a while, I've just been posting some of my old artworks (albeit re-rendered and touched up), but now I'm actually creating something fresh n new! I'm currently 3D modeling this cat dude! Not the most original design, but I like the scraggly stupid look. Plus, I'm taking this opportunity to practice different styles of hair and fur in Blender, actually modeling hair at various details and also taking a crack at the more realistic particle systems again.


It's gonna be fun!


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